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Posts posted by zedd
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We are investigating and this will be corrected tomorrow
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- Force Doubletap to Awp/Scout (It is now possible to use the doubletap on these weapons and use it together with the auto peek)
- New Loader -
- Some bugs fixed
- Chams is back
- Inventory changer is back -
- Some crashes fixed
- Inventory changer back -
- Inventory changer temporarily disabled
- Fixed crashes- 1
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- Ragebot is back
- Fixed crashes
- Chams temporarily removed
- Added option to remove the scope zoom -
Problems can occur because it is a major update, we have been working on this project for months and will continue to work. Please report all of these problems on Discord.
Protection:
- New Vac Bypass
- Protections against some alloysLoader:
- New loader
- Now working on windows 8
- Customized structure
- Login system now addedCheat structure:
- Login system removed now is by loaderCheat update:
Anti aim improvements, creation of new anti aims (Jittler, Static) LBY, BALANCE, ETC ETC.
auto peek
lby breaker + backtrack improve
resolver + autostop improve
Fixed websockets errors
Desync chams ( properly logic for it )
Hits can improve
Multi point improve
Hits can + multi point customize at menu
Properly weapon groups
Fixed chatbox errors
minimum damage override
transparent local scope
slidewalk
bugwalk
now binds distinguish left/right alt or ctrl
fakeduck indicator
bomb information now shows plant site
add icon to damage bar of bomb information
real yaw offset
accurate duck
accurate stop
accurate walk
auto direction
force low delta
double tap improve
recoded overlap
recoded hide real angel
recoded desync on shoot
recoded fakelag jitter
improve fakelag logic
fakelag triggers ( peek , air , switch weapon , break lagcomp .. etc)
improved backtrack
keybinds methods
fixed bug when after change language of game and loading config with inventory items could cause crash
musickits
added more coins/medals
separate weapons/agents/medals/musics
non-draggable (yet) esp preview
added sick warn when chat cant cannect to server
improvements on esp preview
added animations when tabs, sub-tabs switch
new animation for navigation drawer
The new loader API has been successfully developed
Improved security
new vac disabling bypass created by me based on the Daniel's bypass, but with a few new tricks
Added some recursive complex checks against debugging and unauthorized analysis driver loading
Added a new method to check if we are being debug by a kernel mode method
next meta is to implement all our winapi usage inside a lazy loading wrapper to make it a hell to debug this without the proper import table taking a lot of time from possible crackers
Using Scatter Mapping method instead of Manual Mapping
Created Steam Injection method just for VAC Inhibition
Updated anti dumping methods
Added new anti debug tricks
Updated the initial driver version was causing some BSOD's
Half implemented Lazy Loading imports so our imports aren't shown in PE viewers or Debuggers making it even harder to Software Engineers
added in-out fade for bullet tracer traces, make start position appear at gun muzzle effect position, corrected hit checking
added desync chams color
make able to switch hotkey mode of doubletap and hideshots
fixed bug when binding on distinguish shift keys wasn't work
fixed post-processing removal
fixed rage aimbot weapons group being treated incorrect
fixed bug when preview model chams being messed with world players chams
fixed random crashs
fixed auto scope issue
disable occlusion for chams
fixed crashes
better crash logging
add grenades radius, add function to switch grenades timer bar
add glow local filter
add "preserve kill feed" feature
add more sounds for hitmarker
fix of thirdperson
reverted back thirdperson distance
add chams local filter, now all materials same for all filters, better filtering, added preserve hit chams
rendering improvements that should increase fps
better filtering of bullettraces, now able to set differ filters for traces and impacts -
-Now the loader is automatically excluded, thus avoiding detections, we recommend that you always leave the loader in the windows folder (C: \ Windows) or on a prendrive)
So it's more difficult if some detection happens
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- - Fixed crash when you loaded a config
- - Fixed crash with chatbox
- - Chatbox now working well
For those who are asking me, we will have major updates only in January, as we will be launching everything at once.
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fixed bug when autowall dont shooting through glass
fixed crash when playing replay of kill in casual
fixed crash when chat can't connect to server- 1
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[BONUS FEATURE]
- Added Overwatch Bypass in competitive new operation
Now you can be careless and abuse the cheat in the new operation's competitors, so you can easily get ranks without being detected (But remember to be playing the operation's competitive competitors, this function is already activated automatically)
- Fixed Crashs// 07.12
added medals to inventory changer (warning: it will break previous configs with inventory items)// 06.12
make queue system for image creation to prevent lagging (inventory / rank esp)
added new aztec skybox// 05.12
updated paintkits rarity// 04.12
updated to latest game version
added brokenfang agents, gloves
added bomb information// 25.11 - 03.12
moved hitmarker to new child "Custom HUD" in screen visuals tab
moved visuals to new auto-position system (preparing for esp preview)
added custom hitmarker
added thickness for hitmarker lines
fixed bug when in stickers list could be shown spraykits
added auto zeus to auto knife
added range visualization of knife / zeus
added out of screen esp
added quick reload
added hp points to players esp// 07.11 - 24.11
added chat group
added rarity filters for paintkits
added wear slider for stickers
improved stickes popup window style
added lobby error spam with different messages
added lobby rank changer
added namechanger
added namechanger stealer
added clantag changer
added chat spam
added checkmark animation
make able to choose type of showing paths of movement records (none / all / active)
make spectator list also work when localplayer is dead (for current spectating player)
changed esp font
esp now supports unicode symbols everywhere
added auto knife with configurable preferences
improved grenade path prediction precision (now it better than csgo's https://i.imgur.com/59Gy2GE.png p.s. white line is cheat preview, green line under white is previous throw, other green line is "cl_grenade_preview 1")- 2
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- Some bugs and crashes fixed
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- fixed crash when user doesn't have avatar
- memory loader leak fix -
New Loader
New anti DDOS protection (Goodbye DDOS)
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added user avatar to menu with additional info
added animation for navigation drawer
optimized jumpbug
improved movement recorder playback precision
fov circles position now basis on recoil
full rework of inventory tab, to make easy & visually create new items
other menu-design improvements
full rework of inventory group
make items paintkits update instanstly in-game
make selection appear on new entry when creating new record in movement recorder
fixed possible crash when trying to add item in inventory when game not connected with network
fixed assigned rarity for some agents
added automatic fire for legitbot
added jump shot for legitbot
legitbot visual fov now basis on recoil
added free look for movement record re-playing
disabled unload (Could cause vacs)
now using custom entrypoint
with _crt
and some corrections about angles sanity in trigger/aa/aim- 1
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Muito obrigado!
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fixed bug when after saving new configuration selection not be on it
improved nearest hitbox selection in legitbot
added weather modulation
added velocity graph
replaced previous jumpbug with new better for long jumps, previous is better for no-fall damage and was moved to "crouch bug"
improved edge bug
used 'infinity' symbol when selected unlimited max bullets count for silent aimbot
global optimization SSE2 instructions
separate autostrafe and bunnyhop
make able to keybind autostrafe
improved jumpbug (finally)
fixed edgebug
make switchable velocity indicator graph
added animation for checkbox in-menu
added animation when switching group in-menu
added ripple effect for buttons in-menu
added multidirectional autostrafer
make able for automatic edge jump
added edge jump auto duck
added jumpbug with autojump
fixed minimal sound esp alpha limit
added "glow" chams type for players and additional color for it
fixed alpha for additional viewmodel chams material (glow)
optimized backtrack chams
make move to start point without setting angles (movement recorder)
increased precision of movement record playbacks
improved smoke/decoy grenades path prediction
added bloom modulation
added fog modulation
renamed nightmode to exposure
expanded exposure factor bounds
moved exposure/bloom/override colors to own child "Modulation"
improved legitbot logic, now if default fov greater than silent's fov and silent is always enabled (max bullets = 0) cheat will use hybrid aim e.g. at first aims with smooth default fov and only then uses silent when it be able
fixed radar teammate colors
added rank to players esp based on images
added runboost bot
make able to override world and properties separately
override color also modulates alpha now -
1. grenade path prediction now also predicts HE grenade damage
2. grenade path prediction now visualizes inferno explosion
3. windows now saving previous using position
4. make keybinds/spectator list windows slightly transparent -
1. fix crash when killing with bayonet/m9 bayonet/gypsy jackknife
2. add spectator list
3. add custom fakelag factor
4. remove movement recorder's cut/cut & resume hotkeys state in keybinds window
5. make override colors for world/skybox works better
6. now default minimal fov automatic adjusts by silent fov
7. minor bugfixes and optimizations -
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1- Added pearlescent chams
2- Fixed problems with glow
3- some changes on inventory (now new items be added at first (front)
and in csgo inventory be also shown first
if set "newest" filter) -
- Fixed bugs with chams
- Fixed random crashes
- Fixed bugs with configs -
1. add profile changer
2. improve inventory tab looking
Baimless UPDATE - 02/03
in Updates
Posted
added "ignore scope" function for fov changer
added "force double tap" function for awp & scout rage groups
reworked movement trail
improvements of autopeek
possible fix of eventlogger crash
a lot of perfomance improvements
fixed all possible crashes
fixed bug when some menu colors wasn't applies to custom
fixed grenadehelper/movement recorder auto configurations reload on map change